M.S. Fiction and Entertainment at SCI-Arc
The M.S. Fiction and Entertainment course at SCI-Arc supports students in developing skills necessary for career pathways in film, video games and VFX.
SCI Arc's STEM-accredited Masters in Fiction and Entertainment is a one-year, three-semester postgraduate masters programme where students work with world-renowned professionals from LA's entertainment industry to build careers in film, video games, animation, VFX, immersive experiences and media arts.
With the entertainment industry now focused on building immersive worlds, as a design school, SCI-Arc is uniquely positioned to train students in these new practices of spatial storytelling.
The highly bespoke curriculum simultaneously creates space for students to develop their own imaginary worlds, interests and passions while directly focusing on preparation for careers that will continue to propel their professional practice after graduation.
Deeply embedded in the entertainment industry of Los Angeles, students are mentored by a broad cross-section of professionals in film, game development, commercial production, visual effects and animation, while being supported to develop a body of work that will help them to transition into their chosen field.
Through this in-depth individual mentorship, students develop a wide range of industry-standard production and post-production skills and a professional network they can leverage to help build their careers.
School: SCI-Arc
Course: M.S. Fiction and Entertainment
Type: Postgraduate
Location: Los Angeles, USA
Course dates: September 2026 to August 2027
Application deadline: 15 January 2026
Find out more about the course and apply ›

What will I learn during this course?
– Visual effects ranging from digital compositing, hard and soft surface 3D modelling, simulation and FX, texturing and rendering, VR and game engines
– Traditional techniques in cinematography, editing, direction and on-set production
What are the requirements?
– Applicant must have a bachelor's degree
What facilities and resources are available?
– Personal studio space
– Digital fabrication lab
_ Robot house
– Print centre
– Academic advisors
– Library
– Analogue shop

What career prospects can I expect upon graduating?
Graduates from the programme are now developing careers in production and set design, creative direction, video games, visual effects, TV and film production, media art and design research.
Specific industries include world-building, storytelling, VFX, immersive experiences and video game development.
Who teaches this course?
– Liam Young, programme coordinator
– Alexey Marfin, faculty staff

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