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Democratic Chess by Florian Hauswirth

Democratic Chess by Florian Hauswirth

In this game of chess created by designer Florian Hauswirth of Switzerland, pieces that are taken can be stacked to create new pieces with combined abilities.

Called Democratic Chess, the maple set can be used either as a traditional chess set or played according to Hauswirth's rules.

The design was presented at Ventura Lambrate in Milan last month as part of a presentation entitled Trattoria Utopia by design collective Postfossil.

See all our stories about Milan 2011 »

Here are some more details from Hauswirth:


Democratic Chess - Postfossil Trattoria Utopia Collection 2011

The game of chess as model for a utopian society

The scenario described by a traditional chess set consists of a monarchy with entourage including a castle/city, soldiers/knights and pawns/people. It is a game of strategy, whereby planning for the next move is essential.

Chess – ‘The Royal Game’ – has been played since time immemorial in the most varied cultures from India to Persia, Russia, to the Vikings. Nowadays, computers are increasingly playing alongside chess masters.

Democratic Chess is a new interpretation of the traditional chess game. Not only the form, but also the function of the figures has been re-interpreted, which means that the flow and content of the game can change. Democratic Chess increases the unpredictability of the game, creating totally new and surprising situations.

New ways of playing are made possible by the shape of the figures. Pieces taken are not eliminated but stacked, thus creating new figures, which have more abilities. For example, a knight or even a second queen can be made from several pawns etc.

Democratic Chess can be played in one of three ways:

Material: maple wood, in coloured varnish

POSTFOSSIL sets up its exhibition ‘Trattoria Utopia’ during the Milan Furniture Fair (12 -17 April 2011) in Ventura Lambrate.

The objects exhibited in the exhibition ‘Trattoria Utopia’ provoke discussion, encourage questions and allow new utopias to arise. The interaction in the space is central, as is the exchange between visitors and designers. Trattoria Utopia ventures a peek at the future, suggests possible scenarios and combines these with impossible ones. Visions are presented, but developed together with visitors. Trattoria Utopia is a meeting place that invites one to spend time, make discoveries and to contemplate.

The collection ranges from cutlery, crockery, seating to toys: Objects that can be found in a trattoria, but which also deal with the postfossil vision. The objects are arranged and displayed on and around a large board. Removed from their pure function as exhibits, they can be tried out and tested by the visitors.

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