Corpus 2.0 by Marcia Nolte is a set of seven portraits illustrating how the human body could adjust itself to the design of products, including a hole in the lips for smokers (above) and an extended shoulder for holding a phone (below).
Other proposals include a ridge in the nose developed for wearing glasses, ears moulded to accommodate earphones, a thumb with an extra joint for sending SMS messages more efficiently and a foot adapted to create the same posture as wearing high heels.
The project is exhibited at the graduation show at Design Academy Eindhoven in the Netherlands this week, as part of Dutch Design Week. See our Dutch Design Week 08 category for more graduate work from Design Academy Eindhoven and other shows.
Here's some text from Nolte:
If we look back into the history of evolution, we see that our body adapts to changing circumstances. Today we see that these circumstances often adapt to our body. In this case the design is usually reacting on the individual needs and less on surviving.
Corpus 2.0 is a version of the human body, influenced by factors like developments in technology, but also fashion phenomena, ways of living and products.
Corpus 2.0 is looking for the possibilities of the new designed body and notices potential directions. The question remains if good design is still necessary, and how the human body will adapt to this.
Noseslope: is the adaption by wearing glasses. If design will react on this, new forms of glasses can exist
Shoulderholder: Shows the possibilities of wireless technology and being mobile. Since then we can do a lot of things at the same time, for example calling and driving at the same time. The shoulderholder will work as a third hand.
Headphone-ear: Maybe there will be only one form of the headphone on the market. For people who want to be connected with music all day, the ear will adapt to its form.
High-heel foot: Also way of living is getting in to our body. With these feet a women can feel confident all day.
Smokinghole: Smokers will get this hole in their mouth because it is their friend. Since it is a problem of society, smokers can recognize each other and feel kind of connected.
Touch-it thumb: It’s about technology which is concentrated on the thumb, like text messaging, car-keys, television, computer games. It is already said that in three generations the thumb will be bigger and stronger.