Around the Corner by Amanda Levete


Around the Corner is an exhibition of four new pieces by Amanda Levete of architects Future Systems for British manufacturers Established & Sons.

The exhibition includes four limited-edition pieces, each using a different material to explore the use of space in the corner of a room.

North is a console table made from neon-coloured fibreglass (second image). East (above and below) is a corner desk carved from a single piece of black marble. The white pair of shelves is called South and is made from Corian, while West (top image) is a bench made from laminated wood.

The pieces are carved using digital technology and then finished by hand. The exhibition continues at the Established & Sons LIMITED gallery at 2-3 Duke Street, London SW1Y 6BJ until 26 March.


Here's some more information from Future Systems:


Established & Sons LIMITED presents Amanda Levete’s first solo exhibition

Around the Corner

Established & Sons LIMITED presents Around the Corner, an exhibition by Amanda Levete of Future Systems, opening on the 14th of February.

This ground-breaking exhibition will feature four limited edition pieces of furniture designed by one of Britain’s most innovative architects. Levete’s show will explore the relationship between the void in the corner of a room and the response that inhabiting this space invokes.


Amanda Levete has been an integral member of the Established & Sons stable of designers since the company’s launch in 2005. Her Chester sofa (2005) and Drift bench (2006) are two of the most compelling and most talked-about pieces produced for the company’s collections.

Now, with Around the Corner, Levete further experiments, developing an architectural language of fluid, organic and natural forms.

“The corners of a room are often lost spaces, rarely exploited for the display of either art or furniture. I wanted to address this with pieces specifically designed to take up these vacant spaces,” emphasises Levete.

The pieces are about creating a spatial relationship between the corner and object – where the space in between is as important as the object itself.

Designing a piece to be installed where converging walls meet suggests a certain aesthetic complexity. Initial forms were derived from a complex three-dimensional formula that was manipulated digitally and then by hand to create elegant and functional pieces of furniture.

This language of interweaving and fluid forms was stretched to create surfaces that reveal both a top, sides and an underneath. Some of the forms make reference to Levete’s architectural projects; others in turn influence the projects themselves.

“The creative crossover of scales is what interests me in designing both furniture and buildings,” states Levete.

Each piece has been made in a different material to express its particular qualities and to show how perception of a form changes according to the material in which it is conceived.

The process of making the pieces mirrors the way each is designed. Following the completion of the design, digital technology is used to cut and carve out the forms which are then sent to craftspeople who work them by hand.

“The process of machining and hand-crafting is as important to me in the design as it is in the making,” says Levete.



Posted on Monday February 18th 2008 at 10:17 pm by . Copyright policy | Comments policy

  • I swear I started speaking to my monitor- “Come on… Tell me that’s a desk. Please, tell me that’s a desk.”

    That’s *awesome*. I love it. :D

  • S. Richardson

    There are so many things to be reinvented, re-imagined when using digital processes- Why copy Zaha? New flavour please!

  • Jillian

    Beautiful <3

  • eyeontheworld

    2 are shelves, 2 are benches. 2 are nice, 2 are not. All are textbook example of computer-generated design and manufacture; finished by hand in order appease traditional craftsmanship. Each piece, heavily justified with conceptual reasoning, seems sanctimoniously pitched at the high value clientele the pieces seemed destined for.
    The benches, I like. They seem to occupy space with sense of languid casualness. West, to me, appears to have an almost musical origin, the curvature and flow of its edge line. The luxurious highly vanished finish, it only need have strings attached to complete the projection. East rather unjustly pictured – failing to show shadow and better depth perception, seems confined by its cornered position. In feels enclosed, restricted. Such pieces with fluidity of movement, sensual ness to touch and sight need space and light in order that they may be truly appreciated.
    While I can see logic to corner shelving, (though these particular example are not to my taste), I fail to grasp the underlying reasoning for their creation. How do they address the spatial issues associated to a room’s corner? The shelves are exactly that, and when pictured become even more obvious as to their purpose and functionality; shelves in a corner of a room. The benches become lost, visually absorbed by the corner, and because of that loose their distinctiveness. The solution to ” corners ” will not be found it furniture placement, or fittings however technological their initial creation was.

  • yung

    nice rendering…

  • bald skull

    they are all sexy and sophisticated. while they may not all be the most ergonomic, they are pushing the technology/materiality boundary forward, which i applaud.

    this is the future people, get on board with it or get left behind!

  • fran

    Es el futuro para quien puede pagarlo. Algo que siempre he aplaudido a la modernidad; y por algo se les conoce como maestros; es que con materiales corrientes; lograron piezas funcionales, bellas y al alcance de todos. Los costos de estas seguramente seran por lo menos prohibitivos.

    Los excesos son muy fáciles de concebir, material costoso, mano de obra costosa, y tendrás un exceso atractivo. Ahora intentémoslo con un palet usado o similar y no será tan sencillo.

  • Arch

    The Mobius Loop?

  • eyeontheworld

    Arch: Genius, I couldnt remember the name. Spot on!!!

  • Steamboat

    The Mobius Loop bench has been done already by Brodie Neil.

  • AK

    It’s strange the emphasis that is put on Amanda Levete as the designer of these works – as opposed to Future Systems. It’s plain obvious that she had someone in her office knock these out.
    The whole issue of authorship leaves me rather uncomfortable, even embarrased.

    Having said this, I like the work and the premise it is built upon, but I agree with Steamboat: Brodie Neill’s bench for Kundalini got there first!

  • Arch

    Actually, I’m not sure if it can be considered as the Mobius Loop. As far as I know, you can trace both surfaces of the Mobius Loop from the inside going outside or vice versa. But this one, you can only trace one surface, it doesn’t lead you to the other surface.

  • eyeontheworld

    I agree, technically its not a Mobius Loop, however the design(s) seems heavily influenced by it. And, sadly a little repetitious on that theme, don’t you think??

  • Ben

    pure sculptural forms, its very sensual and inviting, shame I don’t have a huge loft to enjoy it.

  • ‘West’ does look a lot like ‘E-turn’ by Brodie Neill…

    Brodie has been nominated for the Young Designer of the Year Award (Homes & Gardens / V&A Classic Design Awards) for the E-Turn design.. Let’s hope he wins on March 6th for creating such and innovative and contemporary design…

  • Fabio
  • tiffany

    let’s all start making these speedy shapes with some flat sides (so we can call them functional). Who can tell the difference between these and the ones by hadid, lovegrove and the rest?

  • AK

    Beautifully made things.
    Have to agree regarding the bench – I think Brodie Neill might have got there first.

  • zuy

    beautiful BrodieNeillZaraHadid what else?

  • Tyson

    I’d love to see links to all the critics own work on this forum. I bet its not as good…Also, alittle tired of the constant comparison of everybody to Zaha Hadid…People have been doing this work for years, Zaha Hadid happens to be one firm doing similar work. West is a pretty amazing cleanly modeled geometry.

  • Nice to see design norms challenged. To all of the critics I say “just build it”!