Called Floors, the product is designed for simple self-assembly with the machined aluminium pieces slotting into grooves in two ash frames.
The information that follows is from Big-Game:
FLOORS is a simple, self assembled, shelving system. The work started with the use of standard aluminium profiles, commonly used in architecture to support heavy loads.
The machined aluminium profiles, which replace wooden planks, serve both as props and assembly system. The uprights are made of ash, a hard and affordable wood that allows the section to be minimal.
Starting with references such as industrial or cellar shelves, or the Gorm System (most affordable shelving system from IKEA), our goal was to make a simplified and optimized system for the domestic context.
The drawing of the object is basic and keeps the archetypal shape of a shelf. This dictates an intuitive assembly system. FLOORS is a modular system and makes it possible to create different progressive combinations.
Big-Game is a design studio founded in 2004 by Grégoire Jeanmonod (Swiss), Elric Petit (Belgian) and Augustin Scott de Martinville (French). It is now based in Lausanne (Switzerland).