Last chance to enter Dezeen's Redesign the World competition with Epic Games
Our Redesign the World competition with Epic Games closes for entries at midnight tomorrow! Here is a recap of the talks and workshops we have run to provide some last-minute inspiration and tips for how to enter.
Redesign the World is the ultimate design competition, which calls for radical new ideas to rethink planet Earth.
The competition is free to enter for people over the age of 18 and has total prize money of £15,000, but there is not much time left to take part! The competition closes for entries at midnight on 15 September 2021.
Click here to find out more and enter the competition or read on for a recap of the series of online talks and workshops we have been running to explain the competition and help participants with their entries.
We hosted an online workshop that provided advice on how to use Twinmotion
Participants will need to use architectural visualisation tool Twinmotion to enter the competition.
Powered by Unreal Engine, the game engine developed by Epic Games, Twinmotion enables architects and designers to quickly and easily create high-quality images, panoramas, fly-throughs and animations of products, buildings, cities and even entire landscapes in real-time.
In this workshop, Sam Anderson, a technical marketing manager at Epic Games, gave a 30-minute practical tutorial on how to use the software and shared some tips and tricks for entering the competition.
We explored how game design and architectural visualisation are merging in this talk
How game engines are transforming architecture
This talk explored how access to new digital technology such as Twinmotion is transforming the way that architects work and communicate their projects.
Speakers including Belinda Ercan, Twinmotion product marketing manager at Epic Games, Murray Levinson, partner at architecture practice Squire & Partners, Adam Laskey, director of architecture studio Marraum, and Luke Pearson and Sandra Youkhana, co-founders of You+Pea, discussed how video game design and architectural visualisation are merging, and what the future holds for the industry.
Speakers discussed why we need radical proposals to rethink the planet in our final talk in the series
Our final talk in the series brought together experts with backgrounds in architecture, film, science and technology to explore why architects and designers are increasingly looking to remodel the world.
Speakers including Belinda Ercan from Epic Games and geographer and environmental social scientist Holly Jean Buck discussed why we need radical proposals to rethink the planet.
Speculative architect Liam Young presented his short film called Planet City, in which he proposes the entire population of the earth could be housed in a giant sustainable metropolis, while production designer Alex McDowell showcased Planet Junk, a project that invites university students to imagine a future world that is built on the detritus of our current planet.